Virtual World Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Virtual World Hime - Nyannyan
SR Rarity
Virtual World Hime - Nyannyan
SR Rarity
Virtual World Hime - Nyannyan
WIND 3
Virtual World Hime - Nyannyan
  • ATK:

  • 1500

  • DEF:

  • 1500


If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.

N Rarity
Virtual World Kirin - Lili
N Rarity
Virtual World Kirin - Lili
N Rarity
Virtual World Kirin - Lili
EARTH 6
Virtual World Kirin - Lili
  • ATK:

  • 1800

  • DEF:

  • 600


If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.

N Rarity
Virtual World Xiezhi - Jiji
N Rarity
Virtual World Xiezhi - Jiji
N Rarity
Virtual World Xiezhi - Jiji
EARTH 3
Virtual World Xiezhi - Jiji
  • ATK:

  • 1000

  • DEF:

  • 1600


If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.

N Rarity
PSY-Frame Driver
N Rarity
PSY-Frame Driver
N Rarity
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
PSY-Framegear Gamma
SR Rarity
PSY-Framegear Gamma
SR Rarity
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.

SR Rarity
Virtual World Mai-Hime - Lulu
SR Rarity
Virtual World Mai-Hime - Lulu
SR Rarity
Virtual World Mai-Hime - Lulu
WIND 3
Virtual World Mai-Hime - Lulu
  • ATK:

  • 1600

  • DEF:

  • 600


If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.

R Rarity
Virtual World Roshi - Laolao
R Rarity
Virtual World Roshi - Laolao
R Rarity
Virtual World Roshi - Laolao
WIND 6
Virtual World Roshi - Laolao
  • ATK:

  • 0

  • DEF:

  • 2400


If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Emergency Teleport
    SR Rarity
    Emergency Teleport
    SR Rarity
    Emergency Teleport
    Spell Quick
    Emergency Teleport

      Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



      Tag(s):

      R Rarity
      Virtual World City - Kauwloon
      R Rarity
      Virtual World City - Kauwloon
      R Rarity
      Virtual World City - Kauwloon
      Spell Normal
      Virtual World City - Kauwloon

        Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn.

        R Rarity
        Virtual World Gate - Qinglong
        R Rarity
        Virtual World Gate - Qinglong
        R Rarity
        Virtual World Gate - Qinglong
        Spell Continuous
        Virtual World Gate - Qinglong

          You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.

          R Rarity
          Virtual World Gate - Chuche
          R Rarity
          Virtual World Gate - Chuche
          R Rarity
          Virtual World Gate - Chuche
          Trap Continuous
          Virtual World Gate - Chuche

            You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.

            N Rarity
            Virtual World Gate - Xuanwu
            N Rarity
            Virtual World Gate - Xuanwu
            N Rarity
            Virtual World Gate - Xuanwu
            Trap Continuous
            Virtual World Gate - Xuanwu

              During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.

              Extra Deck

              R Rarity
              Stardust Charge Warrior
              R Rarity
              Stardust Charge Warrior
              R Rarity
              Stardust Charge Warrior
              WIND 6
              Stardust Charge Warrior
              • ATK:

              • 2000

              • DEF:

              • 1300


              1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

              SR Rarity
              Vermillion Dragon Mech
              SR Rarity
              Vermillion Dragon Mech
              SR Rarity
              Vermillion Dragon Mech
              FIRE 9
              Vermillion Dragon Mech
              • ATK:

              • 2700

              • DEF:

              • 1800


              1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.

              UR Rarity
              Virtual World Kyubi - Shenshen
              UR Rarity
              Virtual World Kyubi - Shenshen
              UR Rarity
              Virtual World Kyubi - Shenshen
              WIND 9
              Virtual World Kyubi - Shenshen
              • ATK:

              • 2800

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.

              SR Rarity
              Coral Dragon
              SR Rarity
              Coral Dragon
              SR Rarity
              Coral Dragon
              WATER 6
              Coral Dragon
              • ATK:

              • 2400

              • DEF:

              • 500


              1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.

              UR Rarity
              Divine Arsenal AA-ZEUS - Sky Thunder
              UR Rarity
              Divine Arsenal AA-ZEUS - Sky Thunder
              UR Rarity
              Divine Arsenal AA-ZEUS - Sky Thunder
              LIGHT
              Divine Arsenal AA-ZEUS - Sky Thunder
              • ATK:

              • 3000

              • DEF:

              • 3000


              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



              Tag(s):

              Need 21 UR

              UR Rarity
              Illegal Knight1 card
              UR Rarity
              Wandering Gryphon Rider1 card
              UR Rarity
              Water Enchantress of the Temple2 card
              UR Rarity
              Crystal Wing Synchro Dragon1 card
              UR Rarity
              Geomathmech Final Sigma1 card
              UR Rarity
              Virtual World Beast - Jiujiu1 card
              UR Rarity
              Virtual World Kyubi - Shenshen1 card
              UR Rarity
              Ash Blossom & Joyous Spring2 card
              UR Rarity
              Ghost Belle & Haunted Mansion1 card
              UR Rarity
              Beatrice, Lady of the Eternal1 card
              UR Rarity
              Divine Arsenal AA-ZEUS - Sky Thunder1 card
              UR Rarity
              Evolzar Lars1 card
              UR Rarity
              Called by the Grave1 card
              UR Rarity
              Foolish Burial1 card
              UR Rarity
              Forbidden Droplet1 card
              UR Rarity
              Rite of Aramesir3 card
              UR Rarity
              Infinite Impermanence1 card

              Main: 40 Extra: 15

              SR Rarity
              1 cardDroll & Lock Bird
              SR Rarity
              1 cardDroll & Lock Bird
              Droll & Lock Bird
              WIND 1
              Droll & Lock Bird
              • ATK:

              • 0

              • DEF:

              • 0


              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


              UR Rarity
              1 cardIllegal Knight
              UR Rarity
              1 cardIllegal Knight
              Illegal Knight
              DARK 7
              Illegal Knight
              • ATK:

              • 2000

              • DEF:

              • 2000


              During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. If you control an "Adventurer Token" (Quick Effect): You can target up to 2 cards your opponent controls; give control of this card to your opponent, and if you do, return that card(s) to the hand. You can only use each effect of "Illegal Knight" once per turn.


              SR Rarity
              1 cardVirtual World Hime - Nyannyan
              SR Rarity
              1 cardVirtual World Hime - Nyannyan
              Virtual World Hime - Nyannyan
              WIND 3
              Virtual World Hime - Nyannyan
              • ATK:

              • 1500

              • DEF:

              • 1500


              If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.


              N Rarity
              1 cardVirtual World Kirin - Lili
              N Rarity
              1 cardVirtual World Kirin - Lili
              Virtual World Kirin - Lili
              EARTH 6
              Virtual World Kirin - Lili
              • ATK:

              • 1800

              • DEF:

              • 600


              If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.


              R Rarity
              1 cardVirtual World Oto-Hime - Toutou
              R Rarity
              1 cardVirtual World Oto-Hime - Toutou
              Virtual World Oto-Hime - Toutou
              EARTH 6
              Virtual World Oto-Hime - Toutou
              • ATK:

              • 1200

              • DEF:

              • 1800


              If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing. If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Oto-Hime - Toutou" once per turn.


              N Rarity
              2 cardVirtual World Xiezhi - Jiji
              N Rarity
              2 cardVirtual World Xiezhi - Jiji
              Virtual World Xiezhi - Jiji
              EARTH 3
              Virtual World Xiezhi - Jiji
              • ATK:

              • 1000

              • DEF:

              • 1600


              If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.


              UR Rarity
              1 cardWandering Gryphon Rider
              UR Rarity
              1 cardWandering Gryphon Rider
              Wandering Gryphon Rider
              WIND 7
              Wandering Gryphon Rider
              • ATK:

              • 2000

              • DEF:

              • 2800


              During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.


              UR Rarity
              2 cardWater Enchantress of the Temple
              UR Rarity
              2 cardWater Enchantress of the Temple
              Water Enchantress of the Temple
              WATER 3
              Water Enchantress of the Temple
              • ATK:

              • 1500

              • DEF:

              • 1200


              If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.


              UR Rarity
              2 cardAsh Blossom & Joyous Spring
              UR Rarity
              2 cardAsh Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              UR Rarity
              1 cardGhost Belle & Haunted Mansion
              UR Rarity
              1 cardGhost Belle & Haunted Mansion
              Ghost Belle & Haunted Mansion
              EARTH 3
              Ghost Belle & Haunted Mansion
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


              SR Rarity
              3 cardVirtual World Mai-Hime - Lulu
              SR Rarity
              3 cardVirtual World Mai-Hime - Lulu
              Virtual World Mai-Hime - Lulu
              WIND 3
              Virtual World Mai-Hime - Lulu
              • ATK:

              • 1600

              • DEF:

              • 600


              If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.


              R Rarity
              3 cardVirtual World Roshi - Laolao
              R Rarity
              3 cardVirtual World Roshi - Laolao
              Virtual World Roshi - Laolao
              WIND 6
              Virtual World Roshi - Laolao
              • ATK:

              • 0

              • DEF:

              • 2400


              If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn.


              UR Rarity
              1 cardCalled by the Grave
              UR Rarity
              1 cardCalled by the Grave
              Called by the Grave
              Spell Quick
              Called by the Grave

                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                Tag(s):

                R Rarity
                1 cardDracoback, the Rideable Dragon
                R Rarity
                1 cardDracoback, the Rideable Dragon
                Dracoback, the Rideable Dragon
                Spell Equip
                Dracoback, the Rideable Dragon

                  Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.


                  SR Rarity
                  2 cardEmergency Teleport
                  SR Rarity
                  2 cardEmergency Teleport
                  Emergency Teleport
                  Spell Quick
                  Emergency Teleport

                    Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                    Tag(s):

                    SR Rarity
                    1 cardFateful Adventure
                    SR Rarity
                    1 cardFateful Adventure
                    Fateful Adventure
                    Spell Continuous
                    Fateful Adventure

                      Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.


                      UR Rarity
                      1 cardFoolish Burial
                      UR Rarity
                      1 cardFoolish Burial
                      Foolish Burial
                      Spell Normal
                      Foolish Burial

                        Send 1 monster from your Deck to the GY.




                        Tag(s):

                        UR Rarity
                        1 cardForbidden Droplet
                        UR Rarity
                        1 cardForbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR Rarity
                          3 cardRite of Aramesir
                          UR Rarity
                          3 cardRite of Aramesir
                          Rite of Aramesir
                          Spell Normal
                          Rite of Aramesir

                            If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.


                            R Rarity
                            3 cardVirtual World City - Kauwloon
                            R Rarity
                            3 cardVirtual World City - Kauwloon
                            Virtual World City - Kauwloon
                            Spell Normal
                            Virtual World City - Kauwloon

                              Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn.


                              R Rarity
                              3 cardVirtual World Gate - Qinglong
                              R Rarity
                              3 cardVirtual World Gate - Qinglong
                              Virtual World Gate - Qinglong
                              Spell Continuous
                              Virtual World Gate - Qinglong

                                You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.


                                UR Rarity
                                1 cardInfinite Impermanence
                                UR Rarity
                                1 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  R Rarity
                                  2 cardVirtual World Gate - Chuche
                                  R Rarity
                                  2 cardVirtual World Gate - Chuche
                                  Virtual World Gate - Chuche
                                  Trap Continuous
                                  Virtual World Gate - Chuche

                                    You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.


                                    N Rarity
                                    2 cardVirtual World Gate - Xuanwu
                                    N Rarity
                                    2 cardVirtual World Gate - Xuanwu
                                    Virtual World Gate - Xuanwu
                                    Trap Continuous
                                    Virtual World Gate - Xuanwu

                                      During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.


                                      UR Rarity
                                      1 cardCrystal Wing Synchro Dragon
                                      UR Rarity
                                      1 cardCrystal Wing Synchro Dragon
                                      Crystal Wing Synchro Dragon
                                      WIND 8
                                      Crystal Wing Synchro Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                                      UR Rarity
                                      1 cardGeomathmech Final Sigma
                                      UR Rarity
                                      1 cardGeomathmech Final Sigma
                                      Geomathmech Final Sigma
                                      FIRE 12
                                      Geomathmech Final Sigma
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 0


                                      1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.


                                      R Rarity
                                      1 cardHyper Psychic Riser
                                      R Rarity
                                      1 cardHyper Psychic Riser
                                      Hyper Psychic Riser
                                      EARTH 6
                                      Hyper Psychic Riser
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 600


                                      1 Tuner + 1+ non-Tuner monsters Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn.


                                      SR Rarity
                                      1 cardMetaphys Horus
                                      SR Rarity
                                      1 cardMetaphys Horus
                                      Metaphys Horus
                                      LIGHT 6
                                      Metaphys Horus
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1600


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material; ● Normal Monster: This face-up card is unaffected by other card effects this turn. ● Effect Monster: You can target 1 other face-up card on the field; negate that target's effects. ● Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn.


                                      R Rarity
                                      1 cardMuddy Mudragon
                                      R Rarity
                                      1 cardMuddy Mudragon
                                      Muddy Mudragon
                                      DARK 6
                                      Muddy Mudragon
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 2200


                                      1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn.


                                      SR Rarity
                                      1 cardRavenous Crocodragon Archethys
                                      SR Rarity
                                      1 cardRavenous Crocodragon Archethys
                                      Ravenous Crocodragon Archethys
                                      WATER 9
                                      Ravenous Crocodragon Archethys
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                      R Rarity
                                      1 cardStardust Charge Warrior
                                      R Rarity
                                      1 cardStardust Charge Warrior
                                      Stardust Charge Warrior
                                      WIND 6
                                      Stardust Charge Warrior
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1300


                                      1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                      UR Rarity
                                      1 cardVirtual World Beast - Jiujiu
                                      UR Rarity
                                      1 cardVirtual World Beast - Jiujiu
                                      Virtual World Beast - Jiujiu
                                      WIND 6
                                      Virtual World Beast - Jiujiu
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1700


                                      1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of "Virtual World Beast - Jiujiu" once per turn.


                                      UR Rarity
                                      1 cardVirtual World Kyubi - Shenshen
                                      UR Rarity
                                      1 cardVirtual World Kyubi - Shenshen
                                      Virtual World Kyubi - Shenshen
                                      WIND 9
                                      Virtual World Kyubi - Shenshen
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2400


                                      1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                                      SR Rarity
                                      1 cardCoral Dragon
                                      SR Rarity
                                      1 cardCoral Dragon
                                      Coral Dragon
                                      WATER 6
                                      Coral Dragon
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 500


                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                      UR Rarity
                                      1 cardBeatrice, Lady of the Eternal
                                      UR Rarity
                                      1 cardBeatrice, Lady of the Eternal
                                      Beatrice, Lady of the Eternal
                                      LIGHT
                                      Beatrice, Lady of the Eternal
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2800


                                      2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                      UR Rarity
                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                      UR Rarity
                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                      LIGHT
                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                      Tag(s):

                                      UR Rarity
                                      1 cardEvolzar Lars
                                      UR Rarity
                                      1 cardEvolzar Lars
                                      Evolzar Lars
                                      FIRE
                                      Evolzar Lars
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1500


                                      2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                                      SR Rarity
                                      1 cardVirtual World Phoenix - Fanfan
                                      SR Rarity
                                      1 cardVirtual World Phoenix - Fanfan
                                      Virtual World Phoenix - Fanfan
                                      EARTH
                                      Virtual World Phoenix - Fanfan
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2000


                                      2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.


                                      SR Rarity
                                      1 cardWollow, Founder of the Drudge Dragons
                                      SR Rarity
                                      1 cardWollow, Founder of the Drudge Dragons
                                      Wollow, Founder of the Drudge Dragons
                                      DARK
                                      Wollow, Founder of the Drudge Dragons
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1300


                                      2+ Level 6 monsters Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect; ● 1: Return it to the Deck. ● 2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field. You can only use this effect of "Wollow, Founder of the Drudge Dragons" once per turn.



                                      VIRTUAL WORLD Decks in MASTER DUEL








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